Has anybody found a solution for this? It is the bane of my existence! Aside from it, and, the occasional framerate drop, the game, even heavily modded runs remarkably stable for me. The loading screen issue seems to happen at complete random. It can happen either when I"m trying to exit, or, enter a cell through a door, or, sometimes when I try to fast travel. I"ve let it sit for up to 20 minutes, still stuck on the loading screen.

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So I take it that there"s absolutely no fix for this, and you just have to call it quits on FO4?


As far as I"ve seen (having around ten-thousand hours in FO4 right now) it first of all has to do with bad allocation of RAM (both system and Video) but has more chance to happen when having added and deleted a lot of mods in the course of one play-through.  A lot of mods" changes get baked into a save and can have an influence on future game behaviour even when said mods have been deleted from the game.  As such, there can also be an influence on what is loaded and what is not.  Most of these freezes happen when transitioning from one cell to another (fast-travel; entering a door between an outside and inside cell).

 

On my latest run, I now have seven days, sixteen hours and fourty-nine minutes of play and the RAM-freeze occured only once and that was while testing a mod for someone, in combination with the extensive use of the expanded items list of Place Everywhere for scrapping stuff that is either non-scrappable or out of build limit bounds.  These freezes usually happen when in WorkShop mode and scrolling through the menus.

 

In the previous run (over nie-hundred hours) I had it maybe four or five times.  In a still earlier play-through, I had it almost constantly at one point, but that was a game that was riddled with added and deleted mods...

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So, to me, the best thing to do is to avoid too many changes in plug-ins load for a game.  Keep newly downloaded mods you want to use, for your next run

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Again, not putting this forward as an exact science.  Just my observations so far.