Why action 2 here have the right to be as confusing as act 2 D2 as soon as some players shot to reach Jerhyn but can't get pass the guards at the entrance. Countless players go to flow crossings before proceeding to room of Sins. Seeing how the recommended level for river crossing is the same as old field. Often new players will start on the bandit quest by interacting with Alira. After death Alira they continue to kill Kraityn. But they establish they cannot with Oak because that the reward, when they look at the map to realize in between river crossing and also where they have to go because that Oak there is an indication that tells lock to complete root the the problem. Now below is the real "Root that the problem" the quest summary is in vain. Over there is certain no indication indigenous the npcs the tells you how to complete root that the problem, you can click every solitary dialog keywords and also it'll no tell you one thing.In conclusion, you have actually a very confused newbie in flow crossings running roughly or perhaps again hoping he find someone, or something that will drop the would settle the "root the the problem"


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Last edited by DeckardXLeah ~ above Feb 4, 2013, 2:57:05 AM
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Posted byDeckardXLeahon Feb 4, 2013, 2:55:24 AM
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When i played v the video game the an initial time, I also went west first, in the direction of the west Forest, since I had seen Piety close the happen from Prisoners's Gate and also was curious around the various other side. As soon as I discovered the tree roots and couldn't gain past, I kind of simply shelved that quest and continued top top my method with the various other quests. I was a bit perplexed when Silk didn't take it his spear back, but people in worldwide chat gave me part non-spoiler clues that I might need that later, so i just hosted on come it, without making the connection between the spear and also the tree. Eventually, i got roughly to law the pursuits in the eastern side of act 2, and got the Baleful Gem from room of Sins. By that point, I had actually semi-forgotten around the tree, however when Loratta and also the Vaal damages was carried up, i was choose "Oh, that tree! and Silk's spear! every little thing fits together!" I've always liked these kind of moment in fiction, and also I'm happy GGG design the plot the the very first half act 2 to lead up to that point. Anyway, ns guess the ethical of the story is: Non-linear plots are fun! Let's not copy all the other games with their railroaded plots.Edit: Also, please don't spoiler newbies as soon as they ask about the roots, simply tell them come do various other quests first and number it the end for themselves.